Subject: Re: Animated ANT? Inverse cinematic
From: [email-masked] (Alan Chan )
To: [email-masked]
Cc: [email-masked]
Date: Sun, 22 Oct 1995 22:31:01 -0700 (PDT)

You wrote: 
>
>Hello,
>
>I have a problem to animate a walked ant...
>
>Here is a little plan of one leg :
>
>
>                  2
>                /|
>              A/ |             1,2 et 3 are articulations
>        __    /  |
>          \  /   |B
>      BODY |/    |
>        __/ 1    |
>                3 \C
>                   \4
>                  ------ Floor
>
>
>For my first try of animation I just varie the articulation 1 angle 
with
>part B parent of part C and Part A parent of part B but when the body 
advance,
>the 3 legs which are on the floor get this mouvement...
>
>My problem is to make point 4 locked on the floor...is it possible?
>

Add a null object to your IK chain, so that your chain now is A, B, C & 
null. This effectively makes a "fake" hinge at the end of your third 
leg...  :)  

AC

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